VCELL: a 3D real-time visual simulation in support of combat
Publication Type:
Conference ProceedingsSource:
SCSC '11 Proceedings of the 2011 Summer Computer Simulation Conference (2011)Abstract:
<p><span style="background-color:rgb(255, 255, 255); color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">We present the development of a 3D real-time visual Cellular Agent model (VCELL). VCELL is used for simulating land combat and is collaboratively modeled using a cellular agent model based on the Cell-DEVS formalism and an advanced immersive environment based on a 3D real-time visual simulation. VCELL is used to enhance and improve the random selection caused by movement algorithms of Agent-based distillation (ABD). The model includes a highly modular collection of software packages designed to facilitate the development of device-independent simulation for land combat. The immersive environment is used to visualize the land combat. The simulation results of the Cell-DEVS agent model are visualized dynamically in real-time. The goal is to show how to integrate cellular modeling in a real-time platform and 3D real-time visualization as a collaboration mechanism to enhance movement algorithms in land combat. The 3D real-time visualization allows for supervisory control of the land combat activities.</span></p>
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